#ifndef H_UTILITY
#define H_UTILITY
#include "precompiled.h"
#include "engineheader.h"
namespace weo
{
	namespace engine
	{
		class Utility
		{
			static std::string toString(const std::string key, const float value);
			template<typename T>
			static std::string toRichText(const T& value);
		};
	};
};
#endif